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Rules

Drinko knows two phases: the Normal phase and the Drink Train phase.

Setting up

Choosing a deck composition

Normal Drinko is played with all color cards,card, the black Split iconSplit.png, Target iconTarget.png, and Deflect iconDeflect.png cards.

Optionally, you can add the Star card out.png if you want to live dangerously, or Plus 0 iconPlus0.png and Minus 1 iconMinus1.png cards. Beware that the Plus 0 and Minus 1 may make the game take longer with minimal or no added fun.

The drawDraw deck

Once you have chosen all cards you wish to have in the deck:

  • Shuffle the deck.
  • Give each player 7 cards.

Put the rest of the cards face down on thea

Put the remainder of the cards face-down in the middle where everyone can reach.pile. This will beis the Drawdraw deck.

Play pile

Then,Next, draw onea card from the top of the draw deck,pile. Turn it face up and put it facenext up onto the Playdraw pile. Ideally,This is the initial play pile.

The initial card that appears shouldmust be a colored number card. If the card isn't a colored number card, repeat this step until the top card IS a colored number card. If it is not, repeat these steps until it is.

Playing the game

Choose a player to begin. It is now their turn.start. The game startsbegins inwith their turn, staring withclockwise turn order,order. in the Normal phase.

Playing:

Normal phase

On their turn, each player must play a legal card from their hand.

 

Colored number cards

A colored number card can be played if the last card was also a colored 

Playing:

Drink Train phase

Any card with a drink amount on it will start a Drink Train phase. During this phase, we are stacking drinks and cards to draw. Whoever gets a turn during this phase and fails to play a valid card

 

Cards

This chapter is a quick reference for what cards can be played when.

Colored 0-9 iconRed0.pngiconGreen3.pngiconYellow6.pngiconBlue9.png

Normal phase: Can be played if the last card was the same color, the same digit, or a special card.

Drink train: Cannot be played

Colored Skip iconRedSkip.pngiconGreenSkip.pngiconYellowSkip.pngiconBlueSkip.png

Normal: Can be played if the last card was the same color, the same type, or a special card.

Drink train: Cannot be played

Colored +1/2/3 iconRedPlus1.pngiconGreenPlus1.pngiconYellowPlus2.pngiconBluePlus3.png

Normal phase: Can be played if the last card was the same color, the same type, or a special card.

Drink train: Can be played if:

  • The last card was the same color, and an equal or lesser drink count.
    • Example: A red +3 can not be played after a red +1 or +2.
  • The last card was a different color, and an equal drink count.
    • Example: A red +2 can be played after a green +2.
  • The last card was any special card.

Special Deflect iconDeflect.png

Effect

Turn order is reversed. If a drink train is active, the drink train continues.

Playability

Always.